Full Time Job
Associate Lighting Artist
Infinity Ward
- Paid
- Full Time
- Entry (0-2 years) Experience
Job Description
Your PlatformFounded in 2002, Infinity Ward is the original studio behind the Call of Duty® franchise. The titles developed by Infinity Ward have won more than 200 ''Game of the Year'' awards and 100 ''Editor's Choice'' awards, among many other industry accolades. Some of our previous titles include: Call of Duty®: Ghosts, Call of Duty®: Infinite Warfare and most recently, Call of Duty®: Modern Warfare.
A critically acclaimed studio, Infinity Ward is proud to have one of the most passionate and talented development teams in the industry. We love to have as much fun as the games we create, and it shows in our relaxed, yet diligent, workplace environment. We believe that making the best games relies on having the best people, so we like to look after ours. We enjoy having fun with top-notch events that everyone gets involved with.
Infinity Ward is wholly owned by Activision. To learn more about our studio, please visit us at https://www.infinityward.com/, on Facebook at https://www.facebook.com/InfinityWard/, and @InfinityWard on Twitter.
Your Mission
Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:
• Lighting implementation across multiplayer and single player levels
• Collaborate with Art Directors in the development of level lighting to establish a compelling, cohesive look
• Contribute innovative and original ideas towards all aspects of game production and development
• Meet established quality standards by creating visually stunning game environments and cinematics which are balanced against runtime performance.
• Assist in the documentation and communication of technical and process guidelines for lighting creation and implementation
Player Profile
Minimum Requirements:
• 1-3 years industry experience with at least 1 title shipped on XBOX/PS4 platforms
• Proven ability to produce compelling visuals through lighting on these platforms, showcased in a portfolio demonstrating considerable range of experience with lighting of environments, characters and cinematics
• Proactive, self-motivated, and results-oriented; able to translate visual reference or concept effectively into the game without direct supervision
• Expertise in development & implementation of lighting systems and post-process effects
• Excellent understanding of color and color theory, space, material and light in relation to their application in games
• Excellent understanding of game engines, tools, pipelines and development processes
• Able to collaborate with the team leads to achieve solutions that work for all disciplines
• Open to feedback but also possessing an excellent capacity to solve creative and technical problems, and present a compelling vision
• Ability to research and develop lighting techniques; envision or address tools needs, report and solve bugs
• Proficiency with color grading and shader development
• Digital matte painting experience; skybox generation through digital matte painting techniques and/or procedural tools, such as Vue
• Unreal experience preferred
• Knowledge of Maya, Materials, and scripting a plus
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.
Subject to eligibility requirements, the Company offers comprehensive benefits including:
• Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
• 401(k) with Company match, tuition reimbursement, charitable donation matching;
• Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
• Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
• If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.
In the US, the standard base pay range for this role is $24.04 - $44.47 Hourly. This base pay range is for the US and is not applicable to locations outside of the US Actual amounts will vary depending on experience, performance and location. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed.
Jobcode: Reference SBJ-g4z14y-3-235-227-36-42 in your application.
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Company Profile
Infinity Ward
Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.