Job Description
ENGINEERING - UNREAL ENGINE
What we do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.
What you'll do
We're looking for a Build Engineer passionate about CI/CD, Cloud, and maintaining a world-class, industry leading Build Infrastructure to support projects across the company. You will help to ensure that all projects are running effectively and efficiently on our infrastructure including the smooth release of the new versions of the Unreal Engine, while improving tools and processes across projects.
In this role, you will
• Collaborate with Epic developers, QA and Production to optimize their respective workflows on the Epic Build Farm
• Maintain and troubleshoot core Epic build infrastructure - both on premise and on the cloud
• Develop creative solution to keep the Epic Build Farm operating efficiently and effectively
• Own and support various tools and processes owned by the team
• Support Unreal Engine releases
What we're looking for
• Familiarity with build systems and pipeline tools for a game or engine
• Strong communication and collaboration skills
• Experience with C#, batch files, shell script, and other scripting languages
• Experience with Cloud Infrastructure; AWS; Azure, Google, or something similar
• Experience with revision control; Perforce, Git, PlasticSCM, or something similar
• Open to working on Windows, Mac and Linux
Jobcode: Reference SBJ-rb6n9o-3-142-196-27-42 in your application.