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Full Time Job

Associate VFX Director

Electronic Arts

Remote / Virtual 08-17-2022
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey, and EA SPORTS UFC.

The EA SPORTS ART team is a global community of content creators covering Characters, Environments, Lighting, Project Management, Technical Art, and Visual Effects. Fueled by imagination and a unified passion to grow the love of sports for players worldwide, we push visual boundaries and create leading edge content. Serving our broad portfolio of sports titles, we craft amazing games for hundreds of millions of sports fans worldwide through inspiring visuals and immersive experiences. We are a diverse group that encourages team members to bring their unique perspectives and expertise to the table.

As an Associate VFX Director you will work with other Artists, Art Directors and Producers, to create visual effects that immerse players in the experience. You understand motion, physics, color theory, and animation and use all of those to create compelling effects that wow the player.

With an interest in creating content for our current and next-generation Sports titles, you will

Responsibilities
• Act as a leadership figure within the project, working closely with a diverse team of Artists, Technical Artists, Project Managers, Producers and Art Directors
• Conceptualize and create industry-leading FX for our games
• Work with Design to understand requirements and create FX for gameplay mechanics
• Create behavior-driven FX for characters
• Create atmospheric FX and direct proper placement of assets to enhance living worlds
• Simulate physical phenomenon through a variety animation and simulation techniques
• Inject personality and humor into visual effects through stylization
• Partner with Rendering and Tools teams to determine requirements for FX tools.
• Develop strategies to solve FX issues affecting rendering performance to maintain target FPS.
• Work with multiple Art Directors and leads to understand the content vision, direction, and quality expectations.
• Plan with directors and management to establish asset requirements, manage scope and escalate risks for feature reviews.
• Explore, recommend and implement new techniques, tools, and workflows that improve quality and efficiency.
• Establish team best practices.
• Mentor junior/intermediate artists.

Qualifications
• 7+ years' experience as a Real-Time FX artist on shipped titles
• Proficient in industry leading DCC tools such as Maya, Houdini and photoshop or any equivalent
• Proficient in node base contents creation tools
• Experience with performance requirements and restrictions on console hardware
• Experience creating and editing shaders for FX
• Experience creating and modifying existing modeling assets for in-game FX use.
• Experience with scripting languages and shader authoring (HLSL)

Portfolio Requirements
• Examples of effects that were created/owned from start to finish.
• Examples of effects that demonstrate an understanding of physics, color theory, composition, and animation principles

Jobcode: Reference SBJ-g4zb3y-18-224-44-108-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.