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Full Time Job

Software Engineer - Render

Electronic Arts

Remote / Virtual 01-07-2022
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
The studio behind the Project CARS and NFS Shift franchises is looking for a Render Software Engineer to join our team. Reporting in to one of our Technical Directors, as a member of the Render team you will help develop the Graphical technology that makes our games look amazing. Come join the team, build a rewarding career, and help make great games with a lovely bunch of people!

Responsibilities:
• Take an active part in the design and creation of performant graphics code in our custom Engine
• Authoring shader code to work across a variety of platforms
• Deliver high-quality visuals within the capabilities of a wide range of target hardware
• Work with the Art team to deliver on the vision for the project
• Help develop processes to increase the efficiency of art creation
• Profiling (GPU, CPU, Memory) to find and reduce bottlenecks and improve existing code
• Plan your work and assist others with planning
• Work with several EA teams and technologies to implement all rendering features, not just within SMS, but within the EA Family

Qualifications:
• 5 years C++ coding experience
• Experience in a senior graphics role on a previous title, ideally with areas of specialisation
• Knowledge of interactive rendering techniques on modern console hardware
• 3D mathematic skills
• Experience with modern Graphics APIs (e.g DirectX, Vulkan, Agc)
• Working knowledge of shaders
• A broad knowledge of GPU architecture and contemporary graphics techniques
• Knowledge of profiling tools (e.g. PIX, VTune, Razor)
• Present to non-technical team members
• Familiarity with Agile development processes
• Passionate about graphics, games and game technology
• Comfortable working in a predominantly remote environment covering multiple time-zones

Additional desirable experience:
• Experience developing tools/scripts in art applications (e.g. Maya, photoshop, etc.) to support the art pipeline
• Experience writing compute shaders
• Experience using PBR workflows

#LI-Remote

Jobcode: Reference SBJ-d9bvz4-3-144-202-167-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.