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Full Time Job

Software Engineer - Quality Engineering

Electronic Arts

Stockholm, Sweden 01-31-2023
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
We are DICE, the award-winning studio based in Stockholm, Sweden, best known for creating the phenomenally successful Battlefield franchise, the Star Wars™: Battlefront franchise, and Mirror's Edge. Our people are the backbone and driving force to our creative products. That's why we're dedicated to providing everyone the chance to express themselves and be their very best as we all work towards a common cause. The Opportunity Ahead

As an engineer within the DICE Quality Verification Engineering (QVE) Team and as a member of the worldwide Quality Verification (QV) organization, you will report to the DICE QVE Engineering Manager and help ensure that our games will be stable through every stage of development. You will be tasked to set a new bar for one of the most advanced, feature-complete automation platforms to power the development and testing of games played by hundreds of millions of gamers worldwide.

You will improve the creation experience for developers, and the ultimate game quality experience for our players. While also using automated testing, workflow tools, development services and data insights to promote industry-defining game quality by identifying defects earlier, building confidence to support high-quality games changes and getting as much information as possible to fix defects, working together with the game development teams within the Studio.

You will partner with colleagues and peers as a part of a greater organization that shapes the technology necessary to provide essential services to Studio teams working on the latest and greatest games. All in all, this is an opportunity to determine what automation and game testing means within game development.

Responsibilities

You will work with other teams to understand and analyse requirements, problem areas and translate them into technical designs, which are reviewed and agreed upon by relevant parties.
• Contribute technical design and implementation of features for advanced game automation services and infrastructure.
• Contribute design of underlying storage schema, interfaces, and plan for capacity.
• Implement features in code with testing to empower change.
• Troubleshoot issues raised from managed systems and resolve problems.
• Critically evaluate and adopt technologies which improve team efficiency and platform capabilities.
• Code review your peers code and share feedback to foster knowledge sharing and readability of code.
• Contribute to Test Hardware Infrastructure maintenance and operations.
• Most of our technologies are written in C#, with some C++ and Python.

You will work at the office located in Stockholm with the possibility to hybrid work 2 -3 days a week. Requirements
• You have 5+ years of coding experience and solid computer science background
• You have experience with automated testing services, systems and methodologies for automated software testing.
• You have familiarity or understand the challenges behind building scalable distributed systems and have knowledge of common development practices to create, deploy, operate, monitor, and troubleshoot container-based software solutions.

Jobcode: Reference SBJ-rebv30-3-149-252-37-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.