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Full Time Job

Software Engineer

Electronic Arts

Remote / Virtual 11-21-2022
 
  • Paid
  • Full Time
  • Entry (0-2 years) Experience
Job Description
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC, NHL® hockey, NBA LIVE basketball, and EA SPORTS UFC.

EA SPORTS Madden NFL is the best-selling sports property in US Video game history. Madden NFL is an immersive, simulation-based, authentic NFL interactive experience, empowering fans to play out their NFL fantasy of winning the Super Bowl (and much more). Madden NFL has entertained fans over three decades with more than 130 million lifetime units sold.

Madden NFL is developed at EA's Tiburon Studio in Orlando, FL, and Madrid, Spain by a team that prides itself on innovation and creative collaboration. We are looking for talent with a passion for sports to create experiences that connect with millions of football fans around the world to grow the love of the sport.

The Online Software Engineer will help build networked gameplay experiences. We are looking for engineers who enjoy prototyping and planning, adding amazing new features to an existing and beloved game, and improving existing code. You will report to the Operations Development Director and Technical Lead to estimate, build projects and provide excellent results.

Your Responsibilities:
• You will develop technical solutions for online game features.
• You will do full stack development working on both game client and backend services.
• You will work with Designers, Artists, and Engineers from other domains.
• You will work with a proprietary engine to develop stable, scalable, efficient, and shareable code.
• You will iterate and design improvements to live systems and workflows.
• You will work with 3rd party and internal software APIs.

Your Qualifications:

Please note that you do not need to qualify for all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable opening a dialog to be considered.
• Bachelor's degree in computer science or related field, or equivalent training and professional experience.
• 1+ years of experience in C++ software development.
• 1+ years of experience with Client/Server, Peer-to-Peer, and multi-threaded architectures.
• 1+ years of experience with 3rd party APIs.
• 1+ years of experience working on Microsoft, and Sony game consoles.
• 1+ years of experience of real-time game networking.
• 1+ years of experience with Linux.
• 1+ years of experience with Visual Studio and knowledge of the debugging tools.
• 1+ years of experience with source control systems will come in handy.
• 1+ years of experience with scripting languages (Python, Lua) and interpreted languages (C#).
• Knowledge of modern database technologies.
• Knowledge of networking protocols.
• Knowledge of good software programming practices.

Jobcode: Reference SBJ-g6e6kn-3-22-181-209-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.