Job Description
EA has thousands of creators worldwide so every tool you write, every optimization you apply, and every problem you solve has wide, positive impacts. You will develop an in-depth understanding of product designs, work with teams to create solutions to numerous workflow issues, and will think laterally to identify requirements, roadblocks, or efficiencies that your partners may not consider.
Being a Software Engineer for EA is more than just coding – it's about supporting and growing with your peers. As an essential and unique part of the team, you will create and deploy tooling where yesterday's best practices are not necessarily tomorrow's solutions. You will debug problems, breathe new life into technical dead-ends, and collaborate with the team to create quality solutions.
You will report to and work with a central team within EA that focuses on providing tooling for our many game teams. These tools include code line stability testing tools, tools that work with systems for large-scale play tests, tool and code distribution, and tooling to discover undetected defects. These are used by thousands of developers and creators daily, so quality is extremely important for our continued success.
Our small agile team has developers in Vancouver, Austin, Montreal and Galway, and we work with game teams across many more locations.
Responsibilities
• Build tools and automation to empower content creators and developers.
• Foster working relationships with our internal patterns and team members.
• Interpret requests from your team, accounting for and call out any roadblocks or efficiencies your partners may not consider, and propose and apply your creative or technical solutions.
• Create technical documentation to ensure that products can be used and maintained by multiple teams worldwide.
• Support multiple systems and in-house tools written for many different purposes.
Qualifications
• 5+ years of applied coding experience.
• Bachelor's degree in a technical discipline (computer science, computer engineering or mathematics)
• Proficiency in C# and WPF, including C# reflection, attributes, type and property descriptors
• Experience managing project requirements, and setting the standard for creating outstanding tools.
• Familiarity with any source control, debuggers, and other software development tools. (e.g. Perforce, Visual Studio)
• Experience testing configurable tooling.
Bonuses
• Understanding of build systems, continuous integration, unit tests, automated functional tests, and testing frameworks.
• Experience with test driven development practices.
• Experience with SQL, Python, ASP.NET.
• Experience within the gaming industry.
Jobcode: Reference SBJ-gp00xe-3-93-59-171-42 in your application.