Job Description
We are looking for a senior gameplay engineer. You will report into the Technical Director who is based in Stockholm for this position. You will work in close collaboration with designers & other engineers to create features for our live and upcoming games. You have a voice in the direction we take and we are happy to hear your suggested improvements and come up with new ideas. You like to get an understanding of how things work and you don't mind looking outside of your area. You take pride in your work and in the games we produce. The position is a hybrid working model.
Responsibilities:
• Develop game features and implement new experiences for our players
• Adapt and maintain existing game features as our games and technology evolve over time
• Improve code and data for memory usage and performance
• Structure and improve existing code to work toward an improved and well-structured codebase
• Mentor junior developers to grow their technical skills
Requirements:
• Professional experience with C++
• Experience understanding of multithreaded execution, data structures and algorithms for code optimization
• Familiar with techniques used in developing network games
• Experience prototyping game features together with designers to prove out ideas
• Experience with different visual scripting toolboxes is desirable
Next Steps
Apply online with a resume and cover letter. As part of the application process, we might ask you to perform a practical work test.
We look forward to receiving your application!
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As part of the application process, we might ask you to take on a practical work test. Apply online with a combined CV and introduction letter in English.
We welcome people from different backgrounds and look forward to receiving your application!
Jobcode: Reference SBJ-rb37ok-3-232-108-171-42 in your application.