Job Description
Senior Environment Artist, The Sims (Remote Opportunity in Europe)
Senior Environment Artist – Maxis (Remote in Europe)
We are looking for an experienced Environment Artist. Though your passion is creating beautiful settings, you aren't afraid of working within a technical pipeline and are comfortable problem solving with Producers, Designers, and Engineers. You are confident enough to run with a task with little oversight but are open to feedback from Art Direction and love collaborating with your peers.
Responsibilities:
• Work productively with a small environment art team to deliver quality content on schedule that meets technical requirements.
• Perform as a key contributor of the world production process to create believable and engaging environments for Maxis Studios.
Qualifications:
• Thorough knowledge of and experience with Zbrush, Adobe Photoshop, and Maya or Max
• Ability to take direction and feedback well
• Self-Motivated towards solving creative problems
• Excellent communication and interpersonal skills
• Strong work ethic and positive attitude
• 5+ years of professional environment art experience in a gaming studio using a World Editor
• Solid understanding and experience using Substance Painter
• Ability to render stylized textures
• Experience with terrain sculpting editors
• Background or education in traditional arts or architecture
• Shipped at least one AAA title
Your portfolio must demonstrate the following:
• Experience at creating Environment Art
• Examples of textured, clean, efficient, low-poly assets
• A great eye for detail and composition
Jobcode: Reference SBJ-r1pj7m-18-116-40-53-42 in your application.