Job Description
Motive is seeking a Software Developer specifically focused on Audio to join its team. As an Audio Developer you will work closely with sound designers and other developers to build features and develop technology that delivers on the games audio direction.
Key Responsibilities
• Collaborate with sound artists to develop technology to support the games audio requirements
• Work with the gameplay team to bring 3D audio to the games features
• Develop, integrate and maintain modular audio systems and tools
• Support our community of content creators through debugging and problem solving
• Establish and manage memory and performance targets for Audio
Required Skills and Experience
• Experience working with game middleware engines (eg Unreal, Unity), either within a central technology team or a game studio, including
• Speech, interactive music and sound effect systems
• Integrating custom audio code and triggers with game audio middleware (eg Wwise)
• High level of proficiency with C++
• 5+ years of professional software development experience
• Advanced software development skills such as an understanding of memory management, multi-core utilization, runtime profiling and optimization, cross-platform development, object-oriented design, etc.
• Experience with working in a collaborative team environment
• Dependable and committed to delivering tasks on schedule and to a high quality
• Strong verbal and written communication skills
Desirable Skills and Experience:
• Bachelor's Degree in Computer Science
• Proficiency with C#
• Experience with digital signal processing and/or building audio engines
Jobcode: Reference SBJ-gpwov0-18-117-76-7-42 in your application.