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Full Time Job

Lead Character Artist

Electronic Arts

Montreal, QC 03-30-2021
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description

''Motive'' is the driving force within us that takes us from an idea to reality. Our studio provides a safe, trusting, and empowering environment for our game teams to unleash their creativity across massive brands. But we're not talking about the expected, the conventional, the cliché. We want none of that. Here, you will play a significant role in making the extraordinary. You'll also help shape our culture. Here, everyone has a voice, everyone can be themselves, everyone is welcome.

We are looking for a Lead Character Artist who is passionate about creating high-quality, realistic characters and is eager to join us in our desire to push quality to the next level. You will report to the Development Director.

As a Lead Character Artist, you will :
• You will sculpt high-resolution characters
• Create clean game topology, UV's and textures
• Work with Production to manage the character art team's daily activities
• Work with other departments to ensure the Character art meets the game design needs
• Help with character design
• Work with Art Director to enhance high visual quality of character models
• Partner with engineers and tech artists to develop a character art pipeline
• Mentor both our character teams through feedback
• Communicate the visual design of the characters through art specifications, style guides, and reference material
• Help establish workflows and reference material for outsourcing
• Provide feedback to outsourcing partners
• Manage the character outsourcing pipeline and provide feedback to partners
• You will report to the Development Director

Who you are:
• 7+ years of experience in a related field
• Previous character lead experience within a game production environment
• Experience with anatomy and fundamental art skills
• Maya or similar 3D modeling software
• Expert sculpting skills using ZBrush
• Expert knowledge of PBR texture/material workflows
• Experience with Marvelous Designer and clothing creation
• Real-time hair creation and high-res grooming
• Hard surface modeling
• Experience with Substance Painter or Mari
• Experience with photogrammetry
• Understanding of rigging and skinning
• Knowledge of FACS based facial blendshape creation
• Passion for collaboration with other artists, designers, and programmers

Jobcode: Reference SBJ-r18740-3-129-23-30-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.