Full Time Job

Generalist Software Engineer - FIFA

Electronic Arts

Bucharest, Romania 5 days ago
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  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey, NBA LIVE basketball, and EA SPORTS UFC.

The Role
Career mode engineers work on the FIFA most played offline mode. As part of this team, you will work on the tech, tools and frameworks that form the foundation of the Career and Tournament modes along with developing new features every year. You'll participate in architectural design, implementation, and debugging on multiple platforms. You'll have the chance to work in a dynamic team and develop interesting features.

Responsibilities:
• Design and implement new features or new additions to existing features within Career Manager, Career Player, and all types of Tournament modes
• Work with Production, Game Designers, and Interface Designers, to gather requirements and write technical design specifications. Propose tech solutions for low to medium complexity features and discuss them with the team lead.
• Monitor performance and Career Mode stability impact from your changes and address any issues that may arise. You will investigate complex and hard to debug issues and provide tech solutions for addressing them
• Own your piece of feature/sub-feature entirely. This often means you will oversee implementing the core logic, game flows, and UI screen plus any UI custom components that are required.
• You will report your progress to the Career Mode's lead and team manager.
• You will be part of a dynamic team focused on bringing high-quality features, tools, and frameworks that form the foundation of the Career and Tournament modes along with developing new features every year.

Qualifications:
• Strong Object-oriented programming experience of OO design principles
• Strong C++ proficiency
• 4+ years of experience in C++ software development
• Experience in debugging complex bugs through various techniques.
• Ability to quickly understand high complexity existing and unfamiliar code and modify it.
• Ability to adapt to existing multiple coding styles
• Ability to embrace challenges and find creative ways to overpass them
• Experience in ActionScript or open-minded to learn the basics of it.
• Experience in UI technologies (Qt, Unity, or Unreal UI frameworks) is very nice to have
• Familiarity with scripting languages (Python, Lua), C#, and SQL is nice to have
• Experience working within an agile team is nice to have
• Bachelor's degree in computer science or related field, or equivalent training and professional experience.

Jobcode: Reference SBJ-d27ovy-52-90-49-108-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.