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Full Time Job

Character Artist

Electronic Arts

Vancouver, BC 05-28-2021
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio, and technology to life. Our teams comprise of artists, engineers, technicians, designers, and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visuals, sound, and experiences. We are a diverse team, unified through collaboration, culture, and craft.

As a Character Artist, you will work as part of the experienced Apex External Development team. This is a creative role where you will hone your leadership and creative skills, as you guide and support our external partner teams to achieve visual excellence for the content and experiences we create for Apex Legends. Guided by the OS Art lead, you will master key knowledge in conducting reviews and providing clear feedback and direction.

Reporting to the team DM, you will work closely with the OS Art Lead, External Development Art Director, team leads, and Technical Artists to help push quality and new ideas, and to help guide process, tools, and training for our external partners.

Responsibilities:
• Content reviews and feedback, ensuring content quality meets or exceeds targets
• Create character briefs and packages
• Participate in relevant art review meetings
• Work with multiple studio Art Directors and leads to understand the content vision, direction, and quality expectations
• Set up briefs and organize packages for our external creative partners and provide comprehensive feedback for character work in Shotgun
• Finalize asset content to ensure quality requirements are met
• Integrate external content into the game engine

Qualifications:
• Intermediate artist with Lead Art aspirations and 4 or more years 3D production experience in Character asset work (Hard-Surface knowledge is also a benefit)
• Understanding of industry-standard 3D applications and general workflows Example: Maya, Zbrush, Substance Painter - High poly, Low poly, UV and texturing practices
• Understand WGLL (What Good Looks Like) from a Respawn perspective on Art Direction and Design
• Above all, we need someone who works well with others, as this will be a very collaborative role
• Familiarity with full production from concept ideation through final modeling and integration

Jobcode: Reference SBJ-d86je6-3-144-113-197-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.