Director, Business Development
Electronic Arts
Shanghai, 中国
Requirements:
Clean low/high polygon, (organic and non-organic) modeling skills with strong eye for detail
Ability to create realistic and stylized character art from concept
Extensive experience with mesh/UV mapping and texture layout, with specific focus on character art
Strong expertise in Maya and Photoshop
English and Mandarin proficiency
Excellent conceptual, illustration and design skills
Detail oriented, organized and able to meet project requirements
Desirable Skill
Strong understanding of human form, anatomy and muscle structure
Strong understanding of weight, proportion and exaggeration
Technical skills and knowledge of production pipeline
Formal traditional art training
Sculpting and animation skills
Ability to help guide junior artists
A resume and portfolio that reflects the skills and abilities above
Passion for games
What skills does EA look for? An EA CG Artist is expected to possess:
Strong technical and communication skills
Excellent conceptual, illustration and design skills
Detail oriented, organized and able to meet project requirements
Solid understanding of asset management practices
Good aptitude for problem solving and self-starting with the ability to work with minimal direction
Strong proficiency in Photoshop and Maya
Familiarity with animation principles
Formal art training
Jobcode: Reference SBJ-g3378q-3-137-161-222-42 in your application.
Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.