Full Time Job

Art Director - 3D Character - 3D

Electronic Arts

Shanghai, China 12-02-2021
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  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
Studio Overview:

At EA China Studio, we are committed to creating extraordinary high-quality mobile games based on EA's top IPs, including FIFA, Need for Speed, Plants Vs Zombies. We value innovation, autonomy, and collaboration in our culture. At EA we work fast and smart ensure the delivery of best quality products in Asia. We are always eager to try new things and can involve fast from past experiences. We have fun with our coworkers and highly respect our commitment of healthy work-life balance. Job Overview:

We are seeking an Art Director who is passionate about creating high-quality, stylized realism game art and is eager to join us in our desire to push quality to the next level. As an Art Director at EA China Studio, you will help the dev team create more legend characters/weapons and culturalized content to life. This role will report to our Studio Art Director. You'll be working closely with the China dev team and EA internal/external teams on the multi-art pipelines.

Responsibilities:
• Ensure all content achieves the high standards set by Apex Legends. Take lead in producing high-quality artwork including weapon, character, and live service contents, setting creative and technical standards, and determining the best tools and techniques to use.
• Define brand for each live service content and execution in high-quality on time.
• Work with Studio Art Director and producers to manage, maintain, and support the visual style that is established for the project.
• Influences projects/teams across all art domains; Works on complex domain tasks with multiple dependencies and interconnections for concept art and animations.
• Assist with Tech Art and Engineering in planning and implementing our art pipeline.
• Manage vendors and oversee outsourced art production.

Requirements:
• Minimum 5 years of experience in Senior character 3D Artist or Lead Artist role in games industry, with profound experience and knowledge of creating character, weapon and related assets.
• Familiarity with FPS games.
• Strong Maya or similar 3D modeling software.
• Expert sculpting skills using Zbrush from scratch.
• Expert knowledge of PBR texture/material workflows.
• Experience with Substance Painter.
• Have a good understanding of art-related disciplines - concepting, animation, rigging, visual effects, or technical art.
• Have a good understanding of the technology used in game design and development, its capabilities, and limitations.
• Passion for collaboration with other departments, artists, designers, and programmers
• Experience in working with outsource art studios and other external vendors.
• Passionate about games and have well understanding of what makes a game visually appealing and fun to play.

Jobcode: Reference SBJ-rjezb2-54-210-223-150-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.