Full Time Job
Technical Director, Character Shading
Disney
- Paid
- Full Time
Job Description
A Characters Shading Technical Director is responsible for working with Art Designers and Lighters to realize a character in digital form. This includes coloring, texturing and the authoring of material responses for the character's 3D geometry and the delivery of a well-designed set of lighting and rendering controls.RESPONSIBILITIES:
• Develops and implements texture, color, and material properties of characters, garments, and props
• Develops shaders using a wide range of techniques and resources, including 2D / 3D texture painting, procedural signals, reuse and modification of existing shading functions, and the creation of original algorithmic work
• Maintains asset stability for downstream departments
• Works closely with production designers and directors to iterate on the desired look
• Work may be expressed as drawings, paintings, photographics and motion picture references and/or actual reference objects or location
• May be asked to paint textures in programs like Adobe Photoshop or The Foundry's Mari
• Projects may also include technical development such as implementing procedurals in the Renderman shading language, writing Renderman DSOs and other graphics functionality, and optimizing existing pipelines and assets
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Jobcode: Reference SBJ-gxy1xq-54-157-35-140-42 in your application.
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Disney
Pixar Animation Studios, a wholly owned subsidiary of The Walt Disney Company, is an Academy Award®-winning film studio with world-renoinswned technical, creative and production capabilities in the art of computer animation.