Job Description
As a Software Engineer in the Video Playback Engineering team you will help us push the boundaries of what is possible on some of the most interesting video player platforms in the marketplace. You'll be part of an advanced team where you'll be in uncharted territory exploring video playback on the latest gaming consoles and set-top box devices on the market.
We're looking for an engineer who has experience in embedded systems and writing cross platform code. The engineer will be developing video players for both feature rich and constrained devices.
This opening is for both mid-level engineers with interests in developing and porting production embedded applications. This opening is for remote employees, or one of our many development offices, including Seattle, San Francisco, Raleigh and New York.
We truly believe we offer a unique opportunity for any technologist:
• To work on a bleeding edge technology stack
• To work with a world-class team of Engineers
• To work on award-winning, complex apps and systems
• To work in a highly collaborative team environment
• To have an influence on the innovation of products used globally by millions
Responsibilities:
• Be a member of a team of engineers responsible for building our next generation video players for gaming consoles and set-top box devices.
• Video Player and integration development for a native environment.
• Port and optimize to new hardware platforms.
• Maintain a strong understanding of our native video engine to identify, research and address issues as they arise.
• Test and assess our internal video player on new hardware. Explore DRM capabilities and ability to access OS and driver level decoding and decryption.
• Collaborate with application development teams, services engineering teams and product management to help understand and explain device limitations and requirements.
Basic Qualifications:
• Must have experience in C/C++
• Experience analyzing performance and optimizing multi-threaded runtimes.
• Strong individual contributor with a drive to learn and patience to teach others.
• Minimum 2 years experience in a technical field
Preferred Qualifications:
• Experience in Rust
• Familiarity with set-top box development and specialized SoCs from embedded manufacturers
• HTTP Live Streaming (HLS) for both Live and VOD
• ABR Algorithms
• Media containers ISOBMFF / CMAF
• Caption and subtitle formats WebVTT, 608 / 708
• Codecs AVC, HEVC, AAC, EAC3
• DRM, common encryption, and CDM vendors Widevine and PlayReady
Toolset:
• Visual Studio or IDE of choice
• Github Enterprise
• Jenkins
• Confluence
• JIRA
• Slack
• Docker
• Linux / Windows / Mac
Required Education
• BS or MS degree in Computer Science or equivalent experience
Jobcode: Reference SBJ-d91nok-3-215-183-194-42 in your application.