Job Description
BRON Digital, is a state-of-the-art virtual production and service company, that utilizes the Unreal Engine to develop and produce long-form animation for series television, short-form content, and motion pictures. This division leverages BRON's extensive experience producing traditional CGI animation to apply and adapt the best practices of linear animation pipelines and marry those with Unreal Engine centered, virtual production workflows. The move allows BRON to broaden and expand its production and produce high quality content with much faster turnarounds.
Requirements:
Role & Responsibilities
• Work closely with VFX Supervisor to keep quality and style consistent as per show requirements
• Collaborate as a team along with other artists for aesthetic and technical considerations
• Work with the VFX Supervisor and Production team on clear and consistent schedule
• Work closely with the art team to construct various spaces and landscapes based off conceptual designs at proper production quality
• Work collaboratively with other departments to ensure that assets are delivered in a timely manner
• Respond to and implement changes according to feedback
• Work resourcefully within the production schedule, manage files and meet deadlines
• Provide prop asset models under the supervision of the VFX Supervisor and working collaboratively with the Art team
• Share good working practices and knowledge within the team and colleagues to work together collaboratively
• Communicate forecast delays or issues to Production team, and work with production to create solutions and timelines
• Ability to mentor as needed
• Assist with other related production tasks at the discretion of the Producer
• Perform other tasks and responsibilities as may be assigned in the future
Qualifications
• 3 years or more of experience in a similar position
• A portfolio demonstrating knowledge of artistic fundamentals, visual communication and principles of design and modeling
• Ability to execute detailed and realistic environments
• Strong knowledge of Maya and/or 3Ds Max
• Solid sculpting level in ZBrush
• Strong experience with maps of different textures
• Good knowledge of UV mapping
• Understanding of lighting, color and scene composition
• Knowledge of environments: have good awareness of city spaces and landscapes
• Have strong understanding of form, colour, texture, and light
• Sense of autonomy, responsibility and attention to detail
• Self-driven, dedicated to advancing your craft, and eager to learn new techniques and software
• Demonstrated ability to manage time and meet deadlines
• Ability to communicate effectively and professionally
• Positive attitude and ability to give and receive constructive feedback
• Experience with Unreal Engine is an asset
Jobcode: Reference SBJ-ro37w4-54-144-81-21-42 in your application.