Job Description
YOUR MISSION
Work as an Artist and hone the skills that require you to run a capture session. You will help support capture directors with capture sessions, and shoot a second camera on most shoots. In addition you will help lead the charge on the game engine and editor workflow.
The below list is not exhaustive or exclusive, we don't expect every applicant to hit every item here. Above all we are looking for unique creative voices from varied backgrounds to help our work truly stand out, so if you have incredible visual ideas and can shape them to our brand's needs apply today!
DAILY RESPONSIBILITIES
This role includes but is not limited to the following tasks/duties:
• Your duties will focus on being a second camera on smaller group shoots, writing out shot lists, and taking point on short form social content and other non group capture work.
• Utilize the proprietary game engine and game editor toolset to create unique and compelling scenarios and cinematic assets for our videos.
• Help with the research and development of new camera tools and capture processes.
• Do some editorial work as required and help to make and manage footage selections.
• Work with various game debug systems and be able to troubleshoot common build & capture issues.
• Troubleshoot technical issues, including builds, PC workstations, dev kits etc.
• Fill in as cameraman, when the lead capture director is unavailable.
• Manage builds and communicate with other teams to troubleshoot issues.
DESIRED SKILL SET
• Requires an understanding of cinematography (composition, lighting, camera movement etc…).
• Knowledge of game engine animation and/or camera sequencing tools such as Unreal Sequencer, Unity Cinemachine or other similar proprietary tools.
• Comfortable working in Premiere Pro or other video editing programs.
• Ability to multitask while maintaining professionalism and composure while working under tight deadlines.
• Focused, good listener and able to take constructive criticism.
• Strong technical and troubleshooting skills.
• Strong communication skills.
• Video game industry or agency game capture experience is a plus.
• A passion for film and other cinematic media.
• College degree in the requisite field or equivalent work experience preferred.
• 2 Years capture experience at a video game company or external agency preferred.
PLUSES
• Avid gamer on next-gen platforms and PCs, with a focus on Call of Duty/other Activision titles
• Real world experience in cinematography or photography
• Knowledge of game modding or machinima style work
• Basic Familiarity with 3D design programs such as c4D, Maya or Blender
• Understanding of game development, the full cycles and processes behind how a game is made
• Familiarity with the motion capture process
• An interest in virtual production
COVID-19 Hiring Update: We've transitioned to a work-from-home model and we're continuing to interview and hire during this time. This role is expected to begin as a remote position but may transition to working in the office eventually.
OUR WORLD
Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet! . More information about Activision Blizzard and its products and services can be found on the company's website, www.activisionblizzard.com
Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment.
Jobcode: Reference SBJ-rjx0j2-34-234-83-135-42 in your application.